Dice Rolling Conventions Nov 13, 2003 3:59:11 GMT -5
Post by Hussar on Nov 13, 2003 3:59:11 GMT -5
Draxy: Wrong. Cheating promotes high ability scores to gain what some people believe needs to had... an extra advantage. The game makes getting such a score difficult at best (remeber the base system is 3d6, six times, not the BS that is normally done) and thus gives a compensatory benefit for actually acheiving it.
You yourself don't use that system. Are you saying that you are cheating when you play the game? I've never, not once, seen a DM force players to roll up their characters with 3d6 six times.
Why does having a 16 strength give my fighter 10% more xp than a 15 strength? Xp is the reward for role playing. Yet, a character is rewarded with bonus xp, not through role playing, but by having a single higher die roll. There is no role playing reason here. It is not even a "balancing" thing either since a character with higher ability scores has a higher survival chance therefore has more opportunities to gain more xp. 2e promotes high stats. Full stop. You are given a reward for nothing more than a simple die roll. How is that not munchkinism defined.