Post by Shadowdragon on Nov 22, 2003 17:10:51 GMT -5
General Rules and Dice use for STAR WARS RPG (WEG VERSION D6 RULES)
Die Rolling
We will be using the Irony Mail Roller for die rolling in this game.
When you are required to send a roll via Irony, the first D6 rolled is your wild die.
The wild die has 2 effects.
Die Code Notes
If your character has a die code of xD+2 and you gain a point in that skill or attribute the code changes to x+1D not xD+3.
This simply means a skill of Blaster 2D+2 becomes Blaster 3D when you manage to earn enough points to up it a point.
Finishing Your Character
In order to finish your character, once you have received a copy from me, you will need to do the following:
Every skill listed on your character sheet starts at a level equal to the controlling attribute. Which, for example, is DEXTERITY for BLASTER Skill. So, if you have a DEX of 2D+2 and add 2D to this skill you will now have a BLASTER Skill of 4D+2
Special Rules: Finishing Your Character
You may split some or all of your 7D into {+points}. You get 3 {+points} for each die you decide to split. These points are then added to the attribute that controls a skill to determine the skills die code.(remembering that a code of +3 changes to the next highest die).
Character Points
Character points are used in the game to increase your levels in skills or attributes, and also serve as minor manifestations of the Force. You may opt to burn character points on any roll you really need to succeed at. Each CP burned gains you an extra die (rolls of 1-5 are treated as normal, however you get to re-roll on a 6 like a wild die.) Character Point Dice should be sent in a separate roll set labeled Character Point Addition to “what ever the origingal roll was for” Note also that you can opt to spend these points after your initial roll, but must be sent immediately after that roll. Note also that major NPCs will have a bank of CP to spend in this way as well.
There will be further posts in the future if needed. These are the most important aspects for the moment. Any questions can be directed to me through PM, IM, or e-mail. Or just post them here.
Die Rolling
We will be using the Irony Mail Roller for die rolling in this game.
When you are required to send a roll via Irony, the first D6 rolled is your wild die.
The wild die has 2 effects.
- If it is a 1 you will either suffer a mishap or lose your highest die
- If it is a 6 you will be required to send an additional 1D6 roll (also considered a wild die)
Die Code Notes
If your character has a die code of xD+2 and you gain a point in that skill or attribute the code changes to x+1D not xD+3.
This simply means a skill of Blaster 2D+2 becomes Blaster 3D when you manage to earn enough points to up it a point.
Finishing Your Character
In order to finish your character, once you have received a copy from me, you will need to do the following:
- Split 7D among your skills (no more than 2D can be added to any one skill)
- Choose whether or not your character is Force Sensitive
Every skill listed on your character sheet starts at a level equal to the controlling attribute. Which, for example, is DEXTERITY for BLASTER Skill. So, if you have a DEX of 2D+2 and add 2D to this skill you will now have a BLASTER Skill of 4D+2
Special Rules: Finishing Your Character
You may split some or all of your 7D into {+points}. You get 3 {+points} for each die you decide to split. These points are then added to the attribute that controls a skill to determine the skills die code.(remembering that a code of +3 changes to the next highest die).
Character Points
Character points are used in the game to increase your levels in skills or attributes, and also serve as minor manifestations of the Force. You may opt to burn character points on any roll you really need to succeed at. Each CP burned gains you an extra die (rolls of 1-5 are treated as normal, however you get to re-roll on a 6 like a wild die.) Character Point Dice should be sent in a separate roll set labeled Character Point Addition to “what ever the origingal roll was for” Note also that you can opt to spend these points after your initial roll, but must be sent immediately after that roll. Note also that major NPCs will have a bank of CP to spend in this way as well.
There will be further posts in the future if needed. These are the most important aspects for the moment. Any questions can be directed to me through PM, IM, or e-mail. Or just post them here.