|
Post by Agent Regina on Jan 5, 2004 8:53:14 GMT -5
This is the thread where I shall explain the system for the weapons and the actual items themselves along with ammo etc.
I shall also be explaining the 'Herb' business and give details on their uses.
You MUST read this!
|
|
|
Post by Agent Regina on Jan 8, 2004 7:17:31 GMT -5
There are 3 types of herbs,
Green, Red and Blue. They are scattered around the mansions and vacinities of the Raccon Police Department in the games, they are also in the Umbrella laboratories and therefore are usually quite easy to find,...however they might be hidden at times in rooms, and also they won't be in every single room,....ususally in the derelict areas when you would be in a deserted lab.
1 green herb + 1 green herb = 60% health recovery
1 green herb + 1 blue herb = 20% health recovery and poison antidote
1 green herb + 1 red herb = Full health recovery
3 green herbs combined = Full health recovery
1 green herb + 1 red herb + 1 blue herb (in that order) = Cure-all (full health recovery and poison antidote)
|
|
|
Post by Agent Regina on Jan 8, 2004 8:44:13 GMT -5
Beretta M92F
Attack power: Low
Ammunition: Handgun Bullets, 15 per clip
The basic standard issue handgun, and a trusty tool against any of the weaker foes. Ammunition is plentiful after a while, and the rate of fire makes it easy to keep zombies and dogs at bay. Effective for picking off targets from long range.
|
|
|
Post by Agent Regina on Jan 8, 2004 8:48:15 GMT -5
Combat Knife
Attack power: Very low
Ammunition: N/A
One positive thing that can be said about the knife is that you don't need any ammo to use it. The negative things include its short range, lack of killing power, and the relatively long time it takes to swing the thing. It takes some nine stabs to drop even a simple zombie, and those must be performed when they are within lunging distance of your fleshy neck. Use it if you want a real challenge, and if I have given you one.
|
|
|
Post by Agent Regina on Jan 8, 2004 8:49:30 GMT -5
Remington M870
Attack power: Moderate
Ammunition: Shotgun Shells, 7 per case
An excellent all-purpose weapon, effective against all manner of beasts. Even the mighty hunters fall after four rounds of buckshot. For best effect, use at close range to maximise the damage. Aim up when fighting zombies and you may even take their heads off in one shot.
|
|
|
Post by Agent Regina on Jan 16, 2004 12:27:43 GMT -5
9mm Makarov Pistol
Attack Power: Low
Ammunition: 9mm “Makarov” bullets; 8 per clip
Makarov pistol is widely available and widely used in Russia, and rightly considered one of the most common handguns in Russia, of course if not the most common. What it lacks in firepower, Makarov pistol makes up by a relatively small size – 161 mm long, which allows Makarov pistol to be concealed easily. Finding Makarov pistol itself or the ammunition for it outside Russia is a very rare event, since most of the others countries developed equally good, or far better handgun models of their own. Makarov pistol is far from being the best Russian handgun model, but it is the cheaper and easier to acquire then any other Russian handgun model.
|
|