Post by ShonenSenshiDave on Sept 28, 2003 10:53:26 GMT -5
hey guys...
I'd like to start an online Oriental Adventures RPG. Please post here if you're interested, and I'll get us a slot in the RPG forum if there's enough interest.
We'll be using 3E rules, and Oriental Classes:
BANNED CLASSES:
Bard, Cleric, Druid, Paladin, Wizard. These are Western Archetypes, and some have equivalents in Oriental Adventures, while others do not exist. I haven't decided on Psionics, but I'm leaning towards "no".
BANNED RACES:
Elves, Half-Elves, Dwarves, Half-Orcs, Gnomes, Halflings
MULTICLASSING:
banned, except for Monks and Western Characters (the second is a "house rule" of mine to keep an Oriental Flavor to the game.)
PERMITTED DnD CLASSES:
Barbarian, Rogue, Fighter, Monk, Ranger, Sorceror. There will be some cultural changes, but generally similar to traditional DnD classes.
ORIENTAL CLASSES:
Samurai: noble warriors who follow the code of bushido.
Shaman: intermediary between mortals and spirits. Equivalent of Cleric in some respects
Shugenja: master of elemental forces, a religious figure wielding divine magic
Sohei: warrior monk sworn to defense of a temple or monastery. Equivalent of Paladin in some respects.
WuJen: arcane spellcaster. equivalent of Wizard.
PERMITTED RACES:
Human: as per DnD, but adding a Clan affiliation: Lion, Crane, Dragon, Crab, Phoenix, Scorpion, Unicorn
Hengeyokai: intelligent, shapechanging animals. various types, lean to chaotic, favored class is WuJen
Korobokuru: dwarflike humanoids, with the personalities of halflings or gnomes. favored class: Barbarian
Nezumi: rat men. chaotic. favored class: Rogue
Spirit Folk: 3 races: bamboo, river, and sea. tend to neutrality. Favored Class: Any
Vanara: monkeylike humanoids, chaotic good, favored class: Shaman
I have the books we need, and can give info to interested folks who don't have the resources. 3.5 skills and feats will be allowed only withmy permission.
Game details will follow if I have enough interest....
SSD
I'd like to start an online Oriental Adventures RPG. Please post here if you're interested, and I'll get us a slot in the RPG forum if there's enough interest.
We'll be using 3E rules, and Oriental Classes:
BANNED CLASSES:
Bard, Cleric, Druid, Paladin, Wizard. These are Western Archetypes, and some have equivalents in Oriental Adventures, while others do not exist. I haven't decided on Psionics, but I'm leaning towards "no".
BANNED RACES:
Elves, Half-Elves, Dwarves, Half-Orcs, Gnomes, Halflings
MULTICLASSING:
banned, except for Monks and Western Characters (the second is a "house rule" of mine to keep an Oriental Flavor to the game.)
PERMITTED DnD CLASSES:
Barbarian, Rogue, Fighter, Monk, Ranger, Sorceror. There will be some cultural changes, but generally similar to traditional DnD classes.
ORIENTAL CLASSES:
Samurai: noble warriors who follow the code of bushido.
Shaman: intermediary between mortals and spirits. Equivalent of Cleric in some respects
Shugenja: master of elemental forces, a religious figure wielding divine magic
Sohei: warrior monk sworn to defense of a temple or monastery. Equivalent of Paladin in some respects.
WuJen: arcane spellcaster. equivalent of Wizard.
PERMITTED RACES:
Human: as per DnD, but adding a Clan affiliation: Lion, Crane, Dragon, Crab, Phoenix, Scorpion, Unicorn
Hengeyokai: intelligent, shapechanging animals. various types, lean to chaotic, favored class is WuJen
Korobokuru: dwarflike humanoids, with the personalities of halflings or gnomes. favored class: Barbarian
Nezumi: rat men. chaotic. favored class: Rogue
Spirit Folk: 3 races: bamboo, river, and sea. tend to neutrality. Favored Class: Any
Vanara: monkeylike humanoids, chaotic good, favored class: Shaman
I have the books we need, and can give info to interested folks who don't have the resources. 3.5 skills and feats will be allowed only withmy permission.
Game details will follow if I have enough interest....
SSD