|
Post by Black Robed One on Dec 3, 2003 10:35:01 GMT -5
Sorry, that PM was written in a rushed state. What I meant to add was that my musketeers train specifically to fight in such unusual conditions (in no gravity, in increased gravity, firing down at something, arc motion, firing at a target based only on hearing, etc). They're only average musketeers in a stand up fight, but spend many years so that Spectrum's signature tactics can be as devastating as possible. I understand that, but still, if your muskeeters would be trained enough to be able to hit target thousands of feet away, they wouldn't be of 2nd level, they would be somewhere between 20th and 30th level.
|
|
|
Post by Black Robed One on Dec 3, 2003 10:36:34 GMT -5
Also, Eldritch Knight, don't expect your Spectrum Force to be the Most Superior and Invincible Army in the Whole Multiverse. They are very good, much better then any average army (Celene army for example), but they are neither invincible, nor undefeatable. And also keep in mind, that Demonic Wizard's armies are far from being average.
|
|
|
Post by EK - Shadow of Death on Dec 3, 2003 10:40:25 GMT -5
Just read the story thread and I'm just confirming what Spectrum will be doing
T=0: Third of the second (3rd platoon of the second company - fighter/mages 3rd lv/5th lv) equip themselves for protection against vrocks (heavy chain mail and ear covers)
T=13: Mage-colonels enchant the second company for spell enhancement
T=15: The entire second company makes their first run on the castle, lobbing fireballs
T=18: Second company withdraws
T=20: First company (riflemen) enter the lower atmosphere and make their run, firing one shot in cascading succession by platoon. Third of the second (120 troops) deploy to Rill's position, fire acid arrows (fully effective against fiends) against the vrocks
T=23: First company withdraws. Third of the second withdraws. Mage-colonels enchant second company for spell enhancement
T=25: Second company deploys above castle, in a different position, and makes its second run with fireballs (or lightning bolts, if fireballs proved ineffective)
T=28: Second company withdraws
Hopefully, this 30 seconds of absolute mayhem was enough time for us to enter the castle. Sorry if I didn't make this clear before.
|
|
|
Post by Challenger on Dec 3, 2003 10:44:28 GMT -5
I think we're a bit far from the castle to make it in 30 seconds, it took the monks longer than that
I would apprisiate it if you didn't bombard the castle as we current have men (Well women) on the walls.
Challenger
|
|
|
Post by Merkuri on Dec 3, 2003 10:48:31 GMT -5
<- Is scared.
|
|
|
Post by EK - Shadow of Death on Dec 3, 2003 10:54:19 GMT -5
I understand that, but still, if your muskeeters would be trained enough to be able to hit target thousands of feet away, they wouldn't be of 2nd level, they would be somewhere between 20th and 30th level. Also, Eldritch Knight, don't expect your Spectrum Force to be the Most Superior and Invincible Army in the Whole Multiverse. They are very good, much better then any average army (Celene army for example), but they are neither invincible, nor undefeatable. And also keep in mind, that Demonic Wizard's armies are far from being average. I concur, but 2nd level fighters, properly trained can do quite a bit of stuff. They're all rifle specialists, and considering that this is supposed to be a blanket of musket fire fired into a general area, and not really targeted shots, 1000 feet should not be unreasonable. Napoleon's army's field manual states that a rifleman should be able to hit something at 150 meters (about 470 feet) with 100% accuracy. I'm quite sure that the figure can be doubled considering that this is an area target and that my troops train to take advantage of local environments and conditions. Plus, true, Spectrum is not the be all end all. Its support infantry that provides either suppressing fire to aid another group, or ranged support to another standing army. Its designed solely to confuse and damage and enemy force, disrupting spellcasters and weakening enemy morale, and giving ample time for another group (either commandos like us, or a melee army, like the Windriders) to make their move.
|
|
|
Post by Black Robed One on Dec 3, 2003 10:57:39 GMT -5
I think we're a bit far from the castle to make it in 30 seconds, it took the monks longer than that I would apprisiate it if you didn't bombard the castle as we current have men (Well women) on the walls. Challenger Don't worry, Challenger, for this attack will take place before their Koriisa, or Amy, or Sonja will reach the walls. I will go ahead post results of Specrum Force's attack.
|
|
|
Post by Merkuri on Dec 3, 2003 10:59:53 GMT -5
So the Monk's Unleashed thread is a bit ahead of the Infiltration thread? Because Koriisa thinks she's at the walls.
|
|
|
Post by Challenger on Dec 3, 2003 11:06:33 GMT -5
Thing with a musket is regardless how good you are the weapon itself is inaccurate at best.
1000 feet is probably a fair bit beyond even a rifled gun of the Napoleonic era.
Challenger
|
|
|
Post by Challenger on Dec 3, 2003 11:07:24 GMT -5
Don't worry, Challenger, for this attack will take place before their Koriisa, or Amy, or Sonja will reach the walls. I will go ahead post results of Specrum Force's attack. ahh good. Blue on Blue is serious not good Challenger
|
|
|
Post by Merkuri on Dec 3, 2003 12:04:10 GMT -5
*yawn*
I wish somebody would coordinate my work with these forums. It seems like nobody's online during slow work days but when I have plenty of work to do the threads explode. :eyeroll:
|
|
|
Post by Black Robed One on Dec 3, 2003 12:06:49 GMT -5
*yawn* I wish somebody would coordinate my work with these forums. It seems like nobody's online during slow work days but when I have plenty of work to do the threads explode. It is very similar to me - I go to sleep, then to the University, then I come back online, and see that threads exploded... Fortunately, when I am DMing, threads cannot explode too much without me online!
|
|
|
Post by Merkuri on Dec 3, 2003 12:17:26 GMT -5
Just out of curiosity, BRO, what time zone are you in? I'm in New England, so EST.
Another idea I had for my "improved" RPG boards was an option that the DM could set where it would enforce a sort of posting order. It wouldn't let somebody post again unless everyone had posted during that "turn." I.e. order with in a "turn" may vary, but you couldn't post twice in a row unless you were the last post in one round and the first in the next. Of course, the DM would be exempt from this. It might slow down play, but it would prevent thread explosions when a player's offline. Which is why it would be optional.
|
|
|
Post by Black Robed One on Dec 3, 2003 12:23:34 GMT -5
Just out of curiosity, BRO, what time zone are you in? I'm in New England, so EST. Another idea I had for my "improved" RPG boards was an option that the DM could set where it would enforce a sort of posting order. It wouldn't let somebody post again unless everyone had posted during that "turn." I.e. order with in a "turn" may vary, but you couldn't post twice in a row unless you were the last post in one round and the first in the next. Of course, the DM would be exempt from this. It might slow down play, but it would prevent thread explosions when a player's offline. Which is why it would be optional. Well, I would prefer not to speak much about my homecountry, I hope, you wouldn't be offended by that. Let's just say, that for me it is 25 minutes past 8 in the evening. As about your "turns" option, it sounds interesting, but unfortunately it slows down gaming process a lot.
|
|
|
Post by Merkuri on Dec 3, 2003 13:07:39 GMT -5
It does slow the game down, but it would be more fair. It really would only be useful for a game that is already slow because all players only come online infrequently, or a very fast game where all the players usually post multiple times a day. That's fine if you don't want to say exactly where you are. It was the time difference I was really interested about, not where you live. I always tell people that I live in New England, even though I could get more specific. I used to tell people what state I lived in, even where in the state sometimes, then I had a scary episode when somebody I had gotten to know online too well had expressed the desire to meet me in person and also hinted that he may have wanted a bit "closer" of a relationship with me. He had my school address and phone number and I no longer wanted anything to do with him. Now I don't give out personal information anymore. Not even my name in most cases, though I know a first name can't really hurt.
|
|